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Rolling 2D Sectors into 3D Cones (Vector Pushforward)
Explore how to transform 2D vector fields into 3D space with a step-by-step derivation of the pushforward and pullback processes.
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Ray Poll and Kill
How to kill individual processes with Ray.
Explore how to transform 2D vector fields into 3D space with a step-by-step derivation of the pushforward and pullback processes.
How to kill individual processes with Ray.